Any actual threat is overcome with mindless grinding. Spamming items during or after combat to heal. Combat is so bad there is a fast forward button. You're effectively on a haunted house ride. What do I hate about JRPGs? There are no decisions to make. The ability to start with 8 different characters and spec 8 different weapons on top of magic creates massive replayability. You actually have to talk about people, learn where towns and cities are before you can travel to them, build an actual character, manage your money, protect your party members from perma death. This is pretty close to the Dark Souls of JRPGs barring games like Fear and Hunger that don't center around combat. It would be like giving Dark Souls 6's and 7's because it isn't like oblivion. It would be like giving Dark Souls 6's and 7's I cannot understand giving a game a bad review because it's not like a more popular game. I cannot understand giving a game a bad review because it's not like a more popular game.
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